Thanks,
I just looked my cache file and it's already 40 GB. At the moment there should mostly dead particles, but it's still 80 MB/frame.
Regarding particle physics, isn't that for collision between particles. If I want to make a pile of particles, I have noticed, without particle physics particles wont pile up - the pile is flat, because all particles go all the way to ground.
One question would be if all the operators are needed in every event. Are there universal operators that need to exist only once in the first event?
Edit: I need to split particles by material for instance. I have not find the way to mark particles to be taken away. So how can I mark the particles to be extracted from main flow?
I just looked my cache file and it's already 40 GB. At the moment there should mostly dead particles, but it's still 80 MB/frame.
Regarding particle physics, isn't that for collision between particles. If I want to make a pile of particles, I have noticed, without particle physics particles wont pile up - the pile is flat, because all particles go all the way to ground.
One question would be if all the operators are needed in every event. Are there universal operators that need to exist only once in the first event?
Edit: I need to split particles by material for instance. I have not find the way to mark particles to be taken away. So how can I mark the particles to be extracted from main flow?