Export objects as meshes by Material ID
#4
You can do it like this.

Make 2 objects from that flower object (stalk and petals).
Make sure their pivot points are at same place (bottom of stalk).
Then do the flow Like the one I attached.

Finally, click on export particles operators (both of them), and it will export you separate objects as petals, and separate objects for stalks.
There's probably even simpler method then this (maybe with using actors, or something... ) but this works too.. and is pretty simple.. so who cares? Smile

Attaching screen and max project.


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.max   Export_objects.max (Size: 940 KB / Downloads: 86)
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RE: Export objects as meshes by Material ID - by d4rk3lf - 02-15-2025, 04:39 PM

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