Shape Blend
#1
Recently i have been opting for Animated Shapes over Actors because they are more lightweight due to instancing, but going from a walk cycle shape to a run cycle shape, when the shape changes during the next event, the change is sudden, I was thinking what if there was a way to blend between the 2, a bit how the tylooper works by moving the vertices.


If possible could it be a much faster system for far away crowds and so on.


Attached Files
.max   blend-shape.max (Size: 764 KB / Downloads: 45)
  Reply


Messages In This Thread
Shape Blend - by ldotchopz - 03-08-2025, 03:09 PM
RE: Shape Blend - by tyFlow - 03-17-2025, 02:08 PM

Forum Jump: