Apply cloth bind to one Matid and physics to another
#2
Probably better to separate the pieces in your scene and import as a tyActor. Otherwise you can perform an Element Fracture operation on them and then split with a material ID Property Test (shape mesh face 1)...but that's not as clean of a way to do it.
  Reply


Messages In This Thread
RE: Apply cloth bind to one Matid and physics to another - by tyFlow - 03-21-2025, 04:11 AM

Forum Jump: