metaballs support
#16
(04-03-2019, 06:43 PM)tyFlow Wrote: Oh....you're using the max Blobmesh. Sorry when you said "Metaballs" I thought you meant Frost.

Do this:

Turn Particle Interface off for your tyFlow. Then in your Mesh operator, change mode to "Vertex Cloud" and make sure it's not in "Render Only" mode. It should work.

Is there a way for the blobmesh to respect animated scale from tyFlow? I have streams of liquid that I want to have taper toward the tail end, but I can't seem to get that to work.
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Messages In This Thread
metaballs support - by Tim007 - 04-03-2019, 01:43 PM
RE: metaballs support - by Gavin Jeoffreys - 04-03-2019, 04:08 PM
RE: metaballs support - by Tim007 - 04-03-2019, 05:42 PM
RE: metaballs support - by d4rk3lf - 04-03-2019, 05:57 PM
RE: metaballs support - by Tim007 - 04-03-2019, 06:31 PM
RE: metaballs support - by tyFlow - 04-03-2019, 06:43 PM
RE: metaballs support - by globomidia - 04-05-2019, 10:30 PM
RE: metaballs support - by ssbuchan - 04-17-2019, 03:28 PM
RE: metaballs support - by Tim007 - 04-03-2019, 08:13 PM
RE: metaballs support - by d4rk3lf - 04-06-2019, 07:51 AM
RE: metaballs support - by insertmesh - 04-04-2019, 09:08 AM
RE: metaballs support - by Tim007 - 04-06-2019, 07:01 PM
RE: metaballs support - by insertmesh - 04-07-2019, 08:36 AM
RE: metaballs support - by SteveDeeGreen - 04-07-2019, 09:23 AM
RE: metaballs support - by tyFlow - 04-07-2019, 09:31 AM
RE: metaballs support - by SteveDeeGreen - 04-07-2019, 11:24 AM
RE: metaballs support - by tyFlow - 04-17-2019, 06:08 PM

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