05-05-2025, 11:50 AM
Well, you didn't do it, as I described it.
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You said you want like a dust particles in invisible box, so why do you need PhysX at all?
Secondly you added gravity to the force, and I said only to add noise strength ( play with these 3 parameters strength, frequency and scale)
Thirdly you didn't added slow operator.
You also spawned particles from the icon, and if you want to fill the volume you should make their destination via position object (volume) and slightly smaller box.
If you still want to use PhysX so particles can bounce of each other, that's fine... just don't turn the gravity in force operator, and turn off default PhysX gravity in TyFlow object (in modify panel).
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You said you want like a dust particles in invisible box, so why do you need PhysX at all?
Secondly you added gravity to the force, and I said only to add noise strength ( play with these 3 parameters strength, frequency and scale)
Thirdly you didn't added slow operator.
You also spawned particles from the icon, and if you want to fill the volume you should make their destination via position object (volume) and slightly smaller box.
If you still want to use PhysX so particles can bounce of each other, that's fine... just don't turn the gravity in force operator, and turn off default PhysX gravity in TyFlow object (in modify panel).