tyTerrain
#4
tyFlow terrains are square and grid-based. If you want to encapsulate a larger shape with a series of terrain tiles, you can use the Terrain Tile operator under your Object to Terrain operator.

If you just want to scale up a terrain over an underlying object, you can use the Terrain Transform operator.

If you want to match terrain to a non-square perimeter, you'll have to do that as a post-process on your own (ex: encapsulate your object with terrains, then use Edit Mesh after the fact to delete faces which overlap the edges of your underlying object).
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Messages In This Thread
tyTerrain - by sasha - 05-26-2025, 06:10 AM
RE: tyTerrain - by tyFlow - 05-26-2025, 01:40 PM
RE: tyTerrain - by sasha - 05-26-2025, 03:47 PM
RE: tyTerrain - by tyFlow - 05-26-2025, 04:05 PM
RE: tyTerrain - by sasha - 05-26-2025, 04:12 PM
RE: tyTerrain - by sasha - 05-27-2025, 06:29 AM

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