Extract splines from a cloth bind animaiton
#2
When you add spline paths operator set to particle bind, it doesn't work?

edit:
you mean some splines? Not all?
Can you add edit poly on your TyFlow object, extract splines you want, delete edit poly, then skin wrap or Ty particle skin these splines to tyflow...
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RE: Extract splines from a cloth bind animaiton - by d4rk3lf - 05-29-2025, 08:48 PM

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