Self-Intersection test for tyPush
#1
I just saw the improvements to the new 3ds max Push modifier. Doesn't look bad, but it still seems to lack a proper self-intersection prevention.
Maybe that's something that could be integrated into the tyPush modifier (as an option)? Might get slow, though, and it's not very important, just an idea.

Something similar to the attached file (scrub the timeline), just more convenient.

Max 2023


Attached Files
.max   Tyflow_Push_with_intersection_check.max (Size: 2.18 MB / Downloads: 2)
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Self-Intersection test for tyPush - by Findus - Yesterday, 10:54 AM

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