motion blur frost mesh help?
#9
ok so some (small) progress.

exporting to prt then loading the file sequence into frost to mesh works, a bit.

now the velocity based motion blur works fine in next CPU, but next GPU renders a complete mess. it takes minutes and minutes building the moblur raycaster, then renders a complete blurred mess (also where particles are static) very very slowly.

so im guessing im looking at multiple issues.

tyflow -frost isnt bringing across the velocity info from tyflow

tyflow -prt-frost brings across the info, but frost doesnt like Next GPU.

im now trying to export frost mesh as an animated vrayproxy. last hope.!

further update: so tyflow-prt-frost-vrayproxy finally gets me some vector motion blur in next GPU.

i need to render out a test tonight, but it seems some of the pieces are blurred in the wrong direction..
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Messages In This Thread
motion blur frost mesh help? - by super gnu - 04-16-2019, 12:06 PM
RE: motion blur frost mesh help? - by Ruffstuff - 04-16-2019, 03:49 PM
RE: motion blur frost mesh help? - by tyFlow - 04-16-2019, 04:06 PM
RE: motion blur frost mesh help? - by super gnu - 04-16-2019, 04:58 PM
RE: motion blur frost mesh help? - by super gnu - 04-16-2019, 06:02 PM
RE: motion blur frost mesh help? - by super gnu - 04-17-2019, 02:36 PM
RE: motion blur frost mesh help? - by tyFlow - 04-17-2019, 06:19 PM
RE: motion blur frost mesh help? - by super gnu - 04-17-2019, 07:12 PM
RE: motion blur frost mesh help? - by super gnu - 04-17-2019, 08:33 PM
RE: motion blur frost mesh help? - by tyFlow - 04-17-2019, 09:10 PM

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