06-19-2025, 10:18 PM
After multiple attempts I was able to fix this problem by changing 'Penetration offset' from -0.01m to -0.001m in 'Collision tolerance' of PhysX Shape operator.
PhysX shapes fall through collision geometry
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Messages In This Thread |
PhysX shapes fall through collision geometry - by Viper - 06-18-2025, 10:35 PM
RE: PhysX shapes fall through collision geometry - by Viper - 06-19-2025, 10:18 PM
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