Allow negative collision offset
#1
A large collision radius can help with interpenetration issues of low resolution meshes, but can result in a visible gap between the colliding objects/meshes for example cloth. While we can set a positive collision offset, we can't do the opposite, which would help to narrow that gap.
It can be done in "post" with a push modifier, but for further simulation steps, it would be more convenient if this could be done directly within the collision operator.
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Messages In This Thread
Allow negative collision offset - by Findus - 07-11-2025, 04:15 PM
RE: Allow negative collision offset - by tyFlow - 07-13-2025, 03:44 AM
RE: Allow negative collision offset - by Findus - 07-13-2025, 11:16 AM

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