04-18-2019, 10:45 AM
(This post was last modified: 04-18-2019, 10:49 AM by Laserschwert.)
(04-18-2019, 03:06 AM)tyFlow Wrote: I'm currently planning on adding some geometry options to the tyCache object...I like the "# copies per particle w/random offset" idea
I think it would make sense to allow filtering of which particles of a tyCache would be affected by this. So for example when you have a cache consisting of both debris and dust particles, and only want to multiply the dust particles.
By the way, if I understand the doc's description of the Resample node correctly, that one would work even better for upping the resolution of a sim. Would that be too costly for tyCache playback?