Soft selection for pinning Cloth Bind
#1
Hi, I’m new to TyFlow and I want to ask a question,


After Cloth Bind, is it possible to use Particle Switch with a soft selection condition?

 To explain with a Blender example: if I paint an object weights red and blue, some areas stay fixed while others simulate.

[Image: J5HSZGZ.jpeg]
In TyFlow:
• Select operator seems to only allow on/off no soft falloff
• I know this can be done by distance with Surface Test, but that’s not what I’m looking for. ( unless you tell me this is the best method  Big Grin )
• I also tried Property Test with Material ID and Texmap Intensity, but couldn’t get any result (UV + gradient were set correctly but I couldn't make it work. so maybe I’m missing something Dodgy ).

 What I’d like is to control the pins with vertex weights or a gradient, then use Particle Switch on that

[Image: rLv842n.jpeg]


Is there any recommended workflow for this?  ( MAX 2025 )

Thanks in advance!!


Attached Files
.zip   fishscene.zip (Size: 5.82 MB / Downloads: 28)
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Messages In This Thread
Soft selection for pinning Cloth Bind - by jackasssero - 09-17-2025, 04:05 PM

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