reform effect
#1
Hi.

Here is the scenario:
let's say we break a cup, and after a time period we need all the broken pieces get back together and form the cup again.

I used to get this effect in pflow box#3 by getting the position and rotation data from the initial state of the particles , then feed it into the "find target" operator and finally using a "go to rotation" operator I ended up with a cool reform effect.

now how can I get the same effect using Tyflow? I'm kinda thinking I need to use "particle properties" operator but I don't know how. I get things but everything gets messy and not working as expected.

By the way TyFlow is awesome. thaaaaaanks Smile
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Messages In This Thread
reform effect - by esisb - 04-20-2019, 01:40 AM
RE: reform effect - by tyFlow - 04-20-2019, 02:46 AM
RE: reform effect - by HHbomb - 04-20-2019, 07:01 AM
RE: reform effect - by esisb - 04-20-2019, 04:26 PM
RE: reform effect - by HHbomb - 04-20-2019, 05:54 PM
RE: reform effect - by esisb - 04-20-2019, 06:17 PM
RE: reform effect - by HHbomb - 04-20-2019, 06:42 PM
RE: reform effect - by esisb - 04-20-2019, 10:07 PM
RE: reform effect - by HHbomb - 04-21-2019, 08:13 AM

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