04-20-2019, 06:04 PM
Hello..when i put Physx shape and i put the hull type to mesh, it says that particles are converted to static. why is that? (i know that mesh is not supported for dynamic particles, but i cant understand why)
convex hull is not accurate enough. So any idea of how to achieve accurate results?
thanks in advance.
convex hull is not accurate enough. So any idea of how to achieve accurate results?
thanks in advance.