crowd arrow scene
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Currently I'm totally fascinated by the crowd arrow scene provided in the sample scenes. 
Increasing the amount of actors to 500 and more seems to be absolutely no problem for tyflow. Stunning! 

But I have a some questions:

Is it possible to let the still living actors run over the dead actors?

The arrows seem to be still active ("deadly") when the have had a collision with an actor or with the ground. 
When the following actors collide with them they "die" too. Is there any way to avoid this?

Cheers!
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Messages In This Thread
crowd arrow scene - by gizzer - 04-24-2019, 09:47 AM
RE: crowd arrow scene - by Laserschwert - 04-24-2019, 10:35 AM
RE: crowd arrow scene - by drawer14 - 04-24-2019, 10:59 AM
RE: crowd arrow scene - by Laserschwert - 04-24-2019, 11:03 AM
RE: crowd arrow scene - by mazi710 - 04-24-2019, 11:47 AM
RE: crowd arrow scene - by gizzer - 04-24-2019, 12:59 PM
RE: crowd arrow scene - by insertmesh - 04-25-2019, 08:46 AM

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