vfx shot texture mapping
#6
Sampling per-shape-vertex UVWs is beyond the scope of tyFlow operators. You'll have to bake the UVWs with a UVW unwrap modifier on the tyFlow.

All material assignments in a tyFlow are controlled with material IDs.
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Messages In This Thread
vfx shot texture mapping - by particletree - 04-25-2019, 01:58 AM
RE: vfx shot texture mapping - by tyFlow - 04-25-2019, 02:20 AM
RE: vfx shot texture mapping - by particletree - 04-25-2019, 02:33 AM
RE: vfx shot texture mapping - by tyFlow - 04-25-2019, 03:41 AM
RE: vfx shot texture mapping - by particletree - 04-25-2019, 09:40 PM
RE: vfx shot texture mapping - by tyFlow - 04-26-2019, 01:34 AM
RE: vfx shot texture mapping - by particletree - 04-26-2019, 12:26 PM
RE: vfx shot texture mapping - by tyFlow - 04-26-2019, 10:27 PM
RE: vfx shot texture mapping - by pedrodeleo - 02-21-2022, 09:36 PM
RE: vfx shot texture mapping - by tyFlow - 02-22-2022, 03:37 AM
RE: vfx shot texture mapping - by pedrodeleo - 02-23-2022, 03:28 PM
RE: vfx shot texture mapping - by tyFlow - 02-23-2022, 03:41 PM

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