Retain Object space mapping on particle instances?
#2
So is there any way to make maps in object mapping space 'stick' to geometry instances? The workaround to export geometry is doable for stills only, for animations it's a deal braker, unfortunately.
Let me know if you need an example setup.

BTW the plugin is pure fun to work with Wink
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RE: Retain Object space mapping on particle instances? - by pokoy - 04-26-2019, 08:13 PM

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