How does PhysX particle sleep work?
#3
I'm still trying to wrap my head around this one. Maybe i'm confusing sleep with deactivating.

Which example scene are you referring to?

The sleep threshold in the tyFlow modifier under the PhysX rollout are not in the manual, that's why i asked about it.

I currently use a Property Test operator to send particles out with a Differential Magnitude and then silence them from wiggling all over the place. It's not very reliable and can cause more noise in the motion when particles are related to each other. Is this the correct workflow to get particles to settle down?
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RE: How does PhysX particle sleep work? - by secondplace - 04-29-2019, 07:23 AM

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