Transformation Matrix
#1
Hey there!
I don't know how to explain, I will try to explain through an example, I created a Voronoi fracture and the TM axis is the same as the object axis, but I want those fragments to have there transformation matrix or pivot perpendicular to the surface of that voronoi fragment surface.

Is there a way to manipulate transformation matrix, without disturbing the shape or orientation?

I am getting little confused....


Thank you
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Messages In This Thread
Transformation Matrix - by nayan - 05-01-2019, 02:43 PM
RE: Transformation Matrix - by tyFlow - 05-02-2019, 02:37 AM
RE: Transformation Matrix - by nayan - 05-02-2019, 07:08 AM

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