05-01-2019, 02:43 PM
Hey there!
I don't know how to explain, I will try to explain through an example, I created a Voronoi fracture and the TM axis is the same as the object axis, but I want those fragments to have there transformation matrix or pivot perpendicular to the surface of that voronoi fragment surface.
Is there a way to manipulate transformation matrix, without disturbing the shape or orientation?
I am getting little confused....
Thank you
I don't know how to explain, I will try to explain through an example, I created a Voronoi fracture and the TM axis is the same as the object axis, but I want those fragments to have there transformation matrix or pivot perpendicular to the surface of that voronoi fragment surface.
Is there a way to manipulate transformation matrix, without disturbing the shape or orientation?
I am getting little confused....
Thank you