falloff map for distribution-alternative?
#1
hi all, doing droplets on a can, client has asked for less particles on edges of can. 

im currently using a bitmap in "position object" to place particles on surface, and thought i could just run that through a falloff map set to fresnel,   to remove edge particles .. 

falloff map does not seem to do anything at all...    any suggestions?
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falloff map for distribution-alternative? - by super gnu - 05-04-2019, 12:24 PM

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