force relative to mass, incorrect behaviour.
#2
Don´t have a solution for this, just a random idea, if you haven´t tried already: Put a slow op on top. That sometimes fixes unexpected behaviour (if its not a bug), where different forces are counteracting each other (maybe physx collisions vs wind, no idea what your exact setup is).
Worth a shot, since tySon is out of town...Wink
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RE: force relative to mass, incorrect behaviour. - by insertmesh - 05-14-2019, 07:40 AM

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