“Actor”BUG?
#2
Looks like there was an issue with the pivot of the skinned meshes, causing them to be offset.

Try this file. I reset the xform of the meshes and re-initialized the skin modifiers. Seems to work.


Attached Files
.max   BWom0001-M3-CS_for max 2017_02.max (Size: 1.47 MB / Downloads: 258)
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Messages In This Thread
“Actor”BUG? - by cgdvs - 05-21-2019, 06:21 AM
RE: “Actor”BUG? - by tyFlow - 05-21-2019, 02:26 PM
RE: “Actor”BUG? - by cgdvs - 05-21-2019, 02:54 PM

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