Possible bug with velocity test and object bind
#4
Hello, not to start a new topic but i have a similar problem. I have moving objects and have some particles bound on them. I want new particles to start spawning when the objects stop moving. So i guess this is velocity magnitute equals 0 ? yes but it does not work. it either spawns particles all the time or no particles at all depending on the tests i do. Any suggestions?

https://i.imgur.com/dYMVspB.png
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RE: Possible bug with velocity test and object bind - by devailo - 05-27-2019, 01:17 PM

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