slow operator
#1
ive got some particles shooting off a surface.   i then have gravity causing them to curve downwards.      id like particles to slow down after shooting off surface, but still be pulled down by gravity. 

 i thought putting a slow operator *after* the surface force, but * before* the gravity force  would affect the surface force but leave the gravity effect untouched. 

when i tried simming it, the particles slowed to a stop, and just hung in space.  

am i missing something?
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Messages In This Thread
slow operator - by super gnu - 06-07-2019, 04:12 PM
RE: slow operator - by tyFlow - 06-07-2019, 04:26 PM

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