06-29-2019, 01:41 PM
About "Shape"'s "Reference node". If you change to a list form, many animations will become more flexible.
After the "Birth Shape" and "Shape" objects are converted into particles, the particle ID is random. I hope there is order. And it can be modified.
The easiest way is to want to determine the particle ID by the order in the list. This will do some very interesting things.
After the "Birth Shape" and "Shape" objects are converted into particles, the particle ID is random. I hope there is order. And it can be modified.
The easiest way is to want to determine the particle ID by the order in the list. This will do some very interesting things.