Texture Map for Particle Age?
#1
Hi,

I'm trying out tyFlow and I am amazed so far. 
I am trying to make a smoketrail for a missile and generate a bunch of planes with a smoke bitmap mapped onto it. I would like to let them fade out based on particle age. In pFlow I would use a map for the particle age but I am not really sure of what would be the best approach to do it in tyFlow? Could anyone help me out?
Much appreciated!

Best regards,
Frudel
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Messages In This Thread
Texture Map for Particle Age? - by Frudel - 06-30-2019, 03:53 PM
RE: Texture Map for Particle Age? - by Frudel - 07-01-2019, 03:30 AM
RE: Texture Map for Particle Age? - by ubersquid - 06-29-2021, 03:23 PM
RE: Texture Map for Particle Age? - by ubersquid - 07-07-2021, 08:34 AM

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