07-01-2019, 02:36 PM
Can you describe the failure you're experiencing? Is it crashing?
A simple test with Frost meshing a tyFlow using IParticleObjectExt doesn't reveal any issues when rendering (using VRay w/moblur on) outside of the animation range, and internally tyFlow is completely anim-range-agnostic.
A simple test with Frost meshing a tyFlow using IParticleObjectExt doesn't reveal any issues when rendering (using VRay w/moblur on) outside of the animation range, and internally tyFlow is completely anim-range-agnostic.