Slow values greater than zero - bug or feature?
#3
Thanks for the explanation, makes sense now how to use that feature and to not change the defaults.

I still don´t understand though, why in my setup some cloth pieces get stuck, I´m assuming that some forces in the cloth op are counteracting the noise forces and through the slow operator they cancel each other out until their velocity is zero, so they get "stuck".
And by changing the slow operator to "Values greater than zero it simply wouldn´t dampen all values, thus keeping the cloth particles moving.

If you wanna see the problem in action, you can see it on this R&D I posted in the facebook group:

https://www.facebook.com/groups/22149062...826562441/
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RE: Slow values greater than zero - bug or feature? - by insertmesh - 07-06-2019, 09:58 AM

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