Keep animation loop after PhysX actor goes dynamic
#2
little update!

I found one of the steps that I was missing. Under the actor animation, there is a setting "PhysX rigidbodies" which is set to 0. I start with 1, and started to notice some movement. But not much, now that it is at about "7" the little guys jitter all over the place. Here is a video:



I have been trying with the damping setting in the PhysX shape element, it helps a bit but not entirely.
Any suggestions please?
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RE: Keep animation loop after PhysX actor goes dynamic - by ellukazorosa - 07-08-2019, 04:32 PM

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