proximity scale
#2
Raycasted VRay texmaps aren't supported by tyFlow because tyFlow has no way of reading their values directly. The values are determined at rendertime in the VRay engine itself.

As for scaling by proximity...that's actually an interesting problem. Currently it's a raw multiplier giving values from 0-1 whereas in your case it would need to be additive or something. I'll have to think about that.
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Messages In This Thread
proximity scale - by super gnu - 07-08-2019, 12:12 PM
RE: proximity scale - by tyFlow - 07-08-2019, 11:21 PM
RE: proximity scale - by super gnu - 07-09-2019, 07:53 AM
RE: proximity scale - by tyFlow - 07-11-2019, 04:00 AM

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