rotation popping
#1
Not sure if that title is what this should be called, but I have animated geometry that was then arrayed around a sphere via Position Object, and the particle instances inherit the original animation.

Everything is working except that I get these weird rotation pops on some of the particle instances. There is very little animated in the scene (just the "legs" of the original geometry) and yet I am getting theses random instances that have rotation jumps and I cant seem to find the culprit.
Could be a bug, but probably overlooking something.

Would be great if you could take a look, thanks.

sam


Attached Files
.zip   tyflow_SIMPLE_bilipid_06.zip (Size: 1.16 MB / Downloads: 238)
  Reply


Messages In This Thread
rotation popping - by sdewitt108 - 08-06-2019, 01:51 PM
RE: rotation popping - by tyFlow - 08-08-2019, 05:30 AM
RE: rotation popping - by sdewitt108 - 08-08-2019, 02:55 PM

Forum Jump: