Display Mask Volume
#1
I am looking fo a way to hide all objects that are inside the volume of an object, without disturbing their motion in any way. Would it be possible to expand the Display operator with a kind of "Boolean" function, that displays only the particles inside or outside an object (or a list of objects, possibly being able to pick "add" or "substract" for each volume)? This could be easier than constantly doing surface tests, if it's only for particle visibility.
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Display Mask Volume - by Laserschwert - 08-07-2019, 08:56 AM
RE: Display Mask Volume - by tyFlow - 08-07-2019, 10:34 PM

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