Working with multiples objects in Surface Force operator
#2
You probably want to use Object Bind rather than Surface Force in this case. Bind to surface and then switch the mode to either linear or dynamic, so it operates on velocities rather than positions. With Object Bind, the "target" object will stay the same, whereas Surface Force continually looks for the closest surface, as you've seen.
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RE: Working with multiples objects in Surface Force operator - by tyFlow - 08-07-2019, 11:07 PM

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