checking loop?
#1
how to check for the texture whether its white or black continuously?
after it turns red it just continue without checking .. how to let the particle check the texture like a loop  .. as in the gif it turns red once ... .. how to make it turn back to the original color depending on the texture .. and not only once ..


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Messages In This Thread
checking loop? - by peshang - 08-14-2019, 07:49 AM
RE: checking loop? - by tyFlow - 08-14-2019, 05:25 PM
RE: checking loop? - by peshang - 08-16-2019, 06:52 AM
RE: checking loop? - by tyFlow - 08-20-2019, 02:36 AM

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