08-14-2019, 09:57 AM
What about morpher modifier?
Can you try like setup 3 meshes:
1) 100% original anim
2) 100% cloth anim
3) Mesh that is partially rigged (skinwrapped) to first and second, using volume select to determine the transitions zones, and above that (perhaps) morpher modifier, or skinwrap.
Since the tyflow cloth is either 100% true or 100% false (just 2 values, "on or off"), I don't see other method then making a third mesh that will try to follow the tyflow cloth based on texture gradient.
Can you try like setup 3 meshes:
1) 100% original anim
2) 100% cloth anim
3) Mesh that is partially rigged (skinwrapped) to first and second, using volume select to determine the transitions zones, and above that (perhaps) morpher modifier, or skinwrap.
Since the tyflow cloth is either 100% true or 100% false (just 2 values, "on or off"), I don't see other method then making a third mesh that will try to follow the tyflow cloth based on texture gradient.