multiply speed by velocity controls for vrmesh/alembic
#1
it would be great to have the multiply speed by velocity control like the actor node has for the shape node.  

the actor node has limits to its flexibility in terms of material handling that the shape node doesn't have.  It could be a good work around for simple crowd systems that could generate variety by using vraymultisubtexture.
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multiply speed by velocity controls for vrmesh/alembic - by Vance - 08-17-2019, 04:00 PM

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