How to make particles stop spinning/moving completely after collision?
#2
Found a solution here, for anyone interested:

http://forum.tyflow.com/printthread.php?tid=378

Btw just a suggestion,I think this should be made into a Physx Stop operator or something, it's a very important part of Physx simulations.
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RE: How to make particles stop spinning/moving completely after collision? - by Modz - 08-27-2019, 03:00 PM

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