Material Inheritance
#7
(08-27-2019, 02:21 PM)tyFlow Wrote: Cached materials are only visible at render time with VRay when rendering as VRay instances. They are saved to a .mat file and included in the tyCache export directory. Do you see that file? It's a regular 3dsmax material library so you can load it in the material editor to check its contents.

Yeah, I meant during rendertime materials aren´t visible. And yes, the material library is being saved correctly.

Also, apart from it seemingly not working here, wouldn´t it be a good idea to have "inherit from reference" the default?
At least for me, its just always one more click to switch from "none" to "inherit from referenec" to make sure I can simply assign/change materials on my shape instances, without having to worry if the materials get updated properly in the flow.
Especially if I use shape instances with multiple face IDs, where I can´t simply assign material IDs and use a multi sub material later.
  Reply


Messages In This Thread
Material Inheritance - by insertmesh - 07-30-2019, 01:04 PM
RE: Material Inheritance - by tyFlow - 07-31-2019, 05:25 AM
RE: Material Inheritance - by insertmesh - 07-31-2019, 09:27 AM
RE: Material Inheritance - by insertmesh - 08-01-2019, 07:50 AM
RE: Material Inheritance - by insertmesh - 08-27-2019, 12:30 PM
RE: Material Inheritance - by tyFlow - 08-27-2019, 02:21 PM
RE: Material Inheritance - by insertmesh - 08-28-2019, 08:01 AM

Forum Jump: