08-30-2019, 09:15 PM
When your string is done spawning, prior to deleting the parent particle spawn one last child and send it to an event where it's deactivated. May want to deactivate the first particle too. That way either ends of your string are deactivated and you can do whatever you want with them (attach them to an object or whatever) and the sibling particles between them are all dynamic.
Here is a simple setup you can example which accomplishes just that.
Here is a simple setup you can example which accomplishes just that.