09-03-2019, 02:24 AM
Your scattered particles have no velocity, so their look ahead direction will indeed by (1,0,0) because in max when you normalize an empty vector it defaults to (1,0,0). The lack of velocity will also affect the FOV and sweep test params.
Perhaps in the future I can modify the Property Test to have an option to either use the velocity, or a local particle axis instead.
Perhaps in the future I can modify the Property Test to have an option to either use the velocity, or a local particle axis instead.