09-10-2019, 08:02 AM
(This post was last modified: 09-10-2019, 08:07 AM by insertmesh.)
Right...that totally makes sense. Don´t know how I didn´t connect those obvious dots...
But speaking of obvious...How do I make targets align to the normals of the targets surface differently? Right now they align parrallel to the surface, but I want them to align perpendicular to the surface.
I mean, I can set the rotation by surface and interpolate once the particles hit the target, but i´d like them to ease into it from a distance, which is what the target align by normal in the find target op does.
But speaking of obvious...How do I make targets align to the normals of the targets surface differently? Right now they align parrallel to the surface, but I want them to align perpendicular to the surface.
(09-10-2019, 08:02 AM)insertmesh Wrote: Right...that totally makes sense. Don´t know how I didn´t connect those obvious dots...
But speaking of obvious...How do I make targets align to the normals of the targets surface differently? Right now they align parrallel to the surface, but I want them to align perpendicular to the surface.
I mean, I can set the rotation by surface and interpolate once the particles hit the target, but i´d like them to ease into it from a distance, which is what the target align by normal in the find target op does.