Another find target request...
#5
(09-11-2019, 02:58 AM)tyFlow Wrote: Just use the Rotation operator by surface as you guessed, and set the proximity falloff value to your desired range and timing to continuous. That functionality is identical to the way the Find Target surface alignment works, with the added bonus of being able to offset the rotation (in your case, perpendicular).

Yeah, I´ve seen that, I think I also played around that, but I just realized that I´m trying to do too much at once here...Before the particles hit the target, I already have a rotation by travel direction in place, that is probably overriding the rotation by surface.
I could probably add another find target bit and trigger it a bit farther away than the actual target, and put the rotation by surface instead by travel in that event, but in the end, just interpolating the rotation in the target event also works fine enough for most cases.

If I find myself in a situation where I a better solution, I´ll reanimate this thread....Smile
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Messages In This Thread
Another find target request... - by insertmesh - 09-09-2019, 01:29 PM
RE: Another find target request... - by tyFlow - 09-09-2019, 01:33 PM
RE: Another find target request... - by tyFlow - 09-11-2019, 02:58 AM
RE: Another find target request... - by insertmesh - 09-11-2019, 11:08 AM

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