I'm not sure what you're referring to, 3dsyn.
As for Elwood's question, that behavior is correct as stated in the docs. If you want "everything above x" to be fractured, then just set the min to that value and the max to some very high value.
As for Elwood's question, that behavior is correct as stated in the docs. If you want "everything above x" to be fractured, then just set the min to that value and the max to some very high value.