Ripped cloth not affected by forces
#3
(09-23-2019, 02:17 PM)tyFlow Wrote: Set your Object Test timing to "on entry".

Thank you for replying.

I set the timing to "on entry" as suggested, but it didn't really work. Torn cloth just sail away unaffected by both gravity and wind.

I'll attach the scene file in case anyone would like to have a look.


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.max   FlagRip_Final_v06_test.max (Size: 5.36 MB / Downloads: 350)
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Messages In This Thread
Ripped cloth not affected by forces - by whertigo - 09-23-2019, 11:21 AM
RE: Ripped cloth not affected by forces - by whertigo - 09-27-2019, 06:34 AM

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