10-24-2019, 10:14 PM
I have found solution. I think it was my fault.
For example my table object have 3 ID's. First is for texturing. Second and third is used to control "Property test (Texmap Intensity)". If i have checked "All available channels" in mapping operator then i have wrong first ID for texturing (for some reason in viewport i can see TyCache first ID correctly.)
To solve this I have used two mapping operators with unchecked "All available channels" and set them to 2 and 3 ID.
Example files can be download from here: https://fromsmash.com/nv1FXI91s4-c0
For example my table object have 3 ID's. First is for texturing. Second and third is used to control "Property test (Texmap Intensity)". If i have checked "All available channels" in mapping operator then i have wrong first ID for texturing (for some reason in viewport i can see TyCache first ID correctly.)
To solve this I have used two mapping operators with unchecked "All available channels" and set them to 2 and 3 ID.
Example files can be download from here: https://fromsmash.com/nv1FXI91s4-c0