How to smooth ?
#3
Right.. I can send the particles to new event with fracturing operators, without the need of using edit normal.
Other way also, replicating that with ty fracturing modifier and adding edit normal.
But my desired effect should be based on the object topology.
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Messages In This Thread
How to smooth ? - by Amjad - 10-25-2019, 12:04 PM
RE: How to smooth ? - by Syu_z - 10-25-2019, 03:36 PM
RE: How to smooth ? - by Amjad - 10-25-2019, 10:46 PM

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