Particle interaction between events
#4
For the latter idea you could use a Property Test operator with a neighbor test (on the sculpture particles) to see when they are close to the wind particles. If they are within a certain distance, you send them to an event where their PhysX properties are activated (converted from kinematic to dynamic) so they break way.
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Particle interaction between events - by spectrl - 11-15-2019, 11:51 PM
RE: Particle interaction between events - by tyFlow - 11-16-2019, 07:20 PM

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