crowd, different animation on right and left turn
#3
As you can see on this new capture, it displays 2 different spin datas. The one above is the particle spin, and the other one is the actor spin.
You can notice that particle spin sticks to 0 while actor spin seems good : spinZ has positive value when turning left and negative when turning right.
I tried to add a spin node by travel direction but it gives me incorrect values.
How can I copy the actor spin to particle spin data or collect the correct data, or can I use actor spinZ to send to next event to change the actor animation by spin value?

Thx


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RE: crowd, different animation on right and left turn - by Tjommas - 11-21-2019, 10:21 AM

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